ArtHouse (Mobile game)

Role: Senior Product Designer (End-to-End)

For the MVP, I was responsible for developing the game's logo and user interface design.

Description

Kultura Ex Machina, a London-based startup, known for successfully launching the PC game OWW. Based on this success, the company decided to develop a mobile version.

ArtHouse is an MMORPG where users can create and customize their own virtual art galleries. They can invite other players to visit their galleries, customize the gallery style and painting sizes, and share their collections. Paintings created or collected in the game can also be published in a dedicated social network for artists (the website design for which I also fully developed). The goal was to build a large community for art enthusiasts to learn more about art and share their creativity.

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